Undercover isn't just about messing with the Man. 
There are  events where you need to maintain a lead for a specific amount of time  or get a certain distance ahead of your opponent. 
Sometimes you'll have  to shake the cops while trying to keep a stolen ride in pristine  condition, and there are checkpoint races and circuit races as well. 
There's not a whole lot that's original here and the races are generally  extremely easy-you might not see another car for an entire race once  you've cleared the starting line.
They're difficult on occasion, but this is usually because of the occasionally choppy frame rate, which makes the otherwise great-handling vehicles a chore to drive when it rears its head.
They're difficult on occasion, but this is usually because of the occasionally choppy frame rate, which makes the otherwise great-handling vehicles a chore to drive when it rears its head.
What's odd is that there's really no obvious reason for  the game's sometimes poor frame rate; the city doesn't look much  different than those in Carbon and Most Wanted. 
In Undercover you play the role of...wait for it...an undercover officer.
In Undercover you play the role of...wait for it...an undercover officer.
 Along with  agent Chase Linh, played by the attractive Maggie Q, your job is to take  down a group of street racers that have somehow become involved in an  international smuggling ring. 
The story is told via campy cutscenes that  fail to capture the charm of Most Wanted thanks to uninteresting  characters and a predictable plot. Having a story provides incentive to  make it through race after race, but the whole "this is cheesy so it's  cool" thing feels kind of forced this time around.